Mobile learning
The term M-Learning or "Mobile Learning", has different meanings for different communities, that refer to a subset of E-Learning, educational technology and distance education, that focuses on learning across contexts and learning with mobile devices. Mobile learning has many different definitions and is known by many different names, like M-Learning, U-Learning, personalized learning, learning whilemobile, ubiquitous learning, anytime / anywhere learning, and handheld learning. One definition of mobile learning is, "any sort of learning that happens when the learner is not at a fixed, predetermined location, or learning that happens when the learner takes advantage of the learning opportunities offered by mobile technologies" (MOBIlearn., 2003). In other words, with the use of mobile devices, learners can learn anywhere and at any time (Crescente and Lee, 2011). Mobile learning is considered to be the ability to use mobile devices to support teaching and learning.
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MOBILE TECHNOLOGIES FOR M-LEARNING
Mobile technologies are an attractive and easy means to maintain literacy skills and gain constant access to information. They are affordable, can be easily distributed and thus hold great potential for reaching marginalized groups and providing them with access to further learning and development. Mobile technologies facilitate distance learning in situations where access to education is difficult or interrupted because of geographical location or due to post-conflict or post-disaster situations. Mobile devices and personal technologies that can support mobile learning include:
· E-book
· Out start, Inc.
· Handheld audio and multimedia guides, in museums and galleries
· Handheld game console, modern gaming consoles such as Sony or
Nintendo
· Personal audio player, e.g. for listening to audio recordings of lectures (podcasting)
· Personal Digital Assistant, in the classroom and outdoors
· Tablet computer
· UMPC, mobile phone, camera phone and Smart Phone